Carousing table

Roll 2d6 adding your Charisma or Dexterity mod (whichever fits the narrative)

  • 0-1 Lost: You vanish into a drug addled haze. Your character is unavailable for the next game.
  • 2 Assassination Attempt You start the next game with one less Hit Die
  • 3-4 “You’re cheatin’ me!” You lose double the amount you spent and cannot try carousing again for 60 days
  • 5-6 “Sorry Charlie” You lose 20gp because you were robbed
  • 7-9 Laughter, Cheers, and Sadness You break even, getting back exactly what you put in
  • 10-12 Everyone’s a Winner You gain 150% of what you spent
  • 12-13 Cigars All Around! You gain 200% of what you spent
  • 14+ That was unexpected You gain 300% of what you spent, but you are now marked by the underworld. -2 on all further carousing attempts for 90 days

Carousing table

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